Well this is exciting!!
I've finally figured out how to add mobile touchscreen controls to the Space Shooter I created using the Godot game engine.
Just please don't ask me how long it took... 🤣🤣
For the better part of a day, I was stuck on trying to get the game to properly respond to multiple screen touches. Scouring through online forums and watching countless Youtube videos almost to no avail.
Until finally, a copy of text here, a paste into the Godot editor there, and... et voila!!
Here's a list of additional features I will try to implement as I continue to learn and progress my Godot knowledge:
Background music Implemented 29/03/2024
Main menu todo
Pause button/menu todo
Persistent high score todo
Powerups/upgrades todo
[I'll add to this as I think of more things to add]
I'd love to hear about a part of your journey that was particularly challenging, and how you managed to overcome any obstacles that popped up along the way!!
Design Iterate Refine Discard