Saturday, March 30, 2024

I'm using a Space Shooter game as a testbed for new functionality!!

Well this is exciting!!

I've finally figured out how to add mobile touchscreen controls to the Space Shooter I created using the Godot game engine.

Just please don't ask me how long it took... 🤣🤣

For the better part of a day, I was stuck on trying to get the game to properly respond to multiple screen touches. Scouring through online forums and watching countless Youtube videos almost to no avail.

Until finally, a copy of text here, a paste into the Godot editor there, and... et voila!!




Here's a list of additional features I will try to implement as I continue to learn and progress my Godot knowledge:

Background music        Implemented    29/03/2024

Main menu                    todo

Pause button/menu        todo

Persistent high score     todo

Powerups/upgrades       todo

[I'll add to this as I think of more things to add]


I'd love to hear about a part of your journey that was particularly challenging, and how you managed to overcome any obstacles that popped up along the way!!


Design    Iterate    Refine    Discard

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